Assetto Corsa V 1.12

Original auf assettocorsa.net

Mini-Update vom 03. März 2017 auf V 1.12.6

– Fixed log spamming messages with Lotus Elise SC

Mini-Update vom 01. März 2017 auf V 1.12.5

– Corrected Lotus Evora GTE engine brake
– Fixed crashes due to LDR instruments

Mini-Update vom 01. März 2017 auf V 1.12.4

– Fixed DirectInput polling frequency too high

Mini-Update vom 24. Februar 2017 auf V 1.12.3

– Audio is now following head rotation/offset in VR correctly
– Audio driver swap is now only effective after restarting acs
– Fixed Abarth 595 automatic gearbox 2nd->3rd gearchange indecision.
– Fixed AI unable to correctly manage slow corners with low grip in pitlane

Mini-Update vom 22. Februar 2017 auf V 1.12.2

– Improved Oculus rift „mirror texture“ framerate
– Added option to turn Oculus „mirror texture“ off in Documents/Assetto Corsa/cfg/oculus.ini
[MIRROR_TEXTURE]
ENABLED=0
– Fixed Fanatec wheels rotation angle forced to 800 degrees
– Fixed sudden disconnection in booking mode: now it happens at the end of race’s result screen
– Fixed timed race in shared memory
– Fixed 595 Abarth AI stopping in x86
– Fixed OculusVR rendering of distant objects with Post Processing enabled
– Fixed Shelby Cobra front tyre heating typo and tyre pressure setup range
– Fixed Porsche 911 Turbo S automatic downshift bug
– Improved brake steer algorithms for low speeds for
Porsche 911 Carrera S
Porsche 911 GT3 RS
Porsche 911 R
Porsche 911 Turbo S
Porsche 918 Spyder
Porsche Panamera Turbo
– Improved Porsche 918 spyder brake performance
– Corrected McLaren P1 and Porsche 918 spyder acceleration performance
– Fixed LaFerrari wrong sample pitch on coast
– Current time is now smoothed out in replays
– Added new Special Events on Highlands track
– Fixed AI App crash with mod tracks

Mini-Update vom 17. Februar 2017 auf V 1.12.1

– skin template added for the new Audi Sport quattro S1 E2
– Fixed Ferrari LaFerrari erratic aero behavior on Highland high speed jumps
– Fixed shadows caster on grass at highlands long
– Tweaked city surface ffb effects at highlands, long and drift
– Fixed mirrors UV on Audi Sport quattro S1 E2
– Fixed Lotus 98T yellow tyre wear indicator on new tyres.
– Updated Lotus 98T performance envelope by tyres, diffuser and front wing ride height sensitivity and other changes.
– Fixed Tatuus FA01 tyre compound wear
– Updated acServer with a fix for bookmark registration mode
– Added IGNORE_RESULT_TELEPORT in system/cfg/options.ini to avoid teleport to pit at the end of each online session.
– Updated walls on highlands track in order not to use them as advantage

Assetto Corsa Update vom 14. Februar 2017

Enthalten ist der Audi Quattro S1 E2 und eine schottische Strecke in vier verschiedenen Layouts.

Highlands

8,15 Km lang, angereichert mit schnellen Passagen, Kurven und Sprünge.

Highlands Long

12,19 Km lang mit der 3 Km langen „Cabhag Geraden“.

Highlands Drift

5,16 Km lang mit langen flachen Kurven.

Highlands Short

1,71 Km lang und überwiegend in der Stadt.

Hier einige Punkte vom Update auf V 1.12

-Achtung ! Die assetto_corsa.ini wird zurückgesetzt
-V 10 Reifenmodell für alle Fahrzeuge
-Reifenverschleiss verbessert
-Neuer TAB für Fixed SetUp
-Online-Rennen nach Zeit möglich (z.B. 10 Minuten oder 6 Stunden usw.)
-Bremsen Temperaturen verbessert
-farbige Druckanzeige in Reifen-App in Verbindung mit Ideal-Druck
-Fanatec-Led werden unterstützt
-Pit-Stop auch in der Qualifikation möglich
-…

AC 1.12

– WARNING: this update resets assetto_corsa.ini, we advise to check values for gyro, free camera etc
– New Audi Sport quattro S1 E2 group B rally car
– New Highlands track in four layouts
– Removed on screen Fuel Indicator for cars except the player’s one
– Fixed Setup Tab sorting
– Added online Timed Races (with and without additional lap)
– Added online ResultScreen time
– Tweaked all the system apps regarding Timed Races
– Fixed online pit crew locations
– Added pressure meter color on Tire App (based on compound ideal pressure)
– Updated minimum pressures and optimum pressures for various cars
– New v10 tyre wear algorithms more sensitive to load for all cars
– Graining is now reducing when driving in good temperature conditions
– New and updated V10 street, semislick, vintage, and race slicks tyres for all cars. A total of 151 cars updated.
– Updates for cars that already had V10 tyres as well.
– Updated chassis balance and inertias for all 151 available cars.
– Updated engine coast braking for street cars
– Updated antiroll bars for Porsche 911 GT3 Cup car as per suggestion of Porsche that asymmetrical antiroll bar settings are not advised, so now settings are back to 7 in setup screen.
– Updated rear wing aero for Porsche 911 GT3 Cup to allow for lower rear wing at high speed tracks like Monza
– Added rear vertical fin for Lotus 98T
– Updated Brake fade for
Shelby Cobra
Lamborghini Miura
Alfa Romeo GTA
Abarth 595
Ford Escort RS
Ford GT40
Lotus 25
Lotus 49
Maserati 250F 6C and 12C
Lotus 72D
Ferrari 312T
Ferrari F40
– Fixed penalty detection
– Online cut reporting (Throttle Cut disabling)
– Added acServerManager 1.12.0
– Added timed race management
– Added result screen management
– Track with 2 pits are allowed
– Added option for online cut reporting (with Throttle Cut disabling)
– Pitstop: Suspension repair will automatically fix body too
– Added Tyre compound on race_out.json and server result
– Fixed Gt3 AI crashing at Nordschleife
– Added DigitalLed Tyre lock/slip script
– implemented in the latest Porsche racing cars, GT3 Cup, GT3 R and 919 Hybrid 2016
– Added Decimals to DigitalItem Fuel script
– Added local velocity to Shared Memory
– FF_SKIP_STEPS now defaults to 0. Wheels with problematic FF can have it set back to 1 if necessary
– Added new
[FF_SKIP_STEPS]
VALUE=0
optional parameter in controls.ini
– Added Fanatec leds support (system/cfg/fanatec.ini)
– Added Pitstop to Qualify session
– Tweaked confusing „Drive through penalty“ message
– Fixed Pitstop times for Porsche race cars
– Tweaked M4 Akrapovic engine volume
– Fixed Porsche 911 GT3 RS coast volume

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